OP reports that in Blender 5.2, a volume object strips the color from the object underneath it, even with its material set to transparent and density at zero.
Setup: OP says the effect shows up with volumetrics not in use and the volume's density set to zero.
Workaround: Turning off shadows on the volume object removes the discoloration.
Trade-off: That also removes the volumetric shadows OP needs for the look they're following from a tutorial.
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TL;DR of the post, generated automatically.
OP reports that in Blender 5.2, a volume object strips the color from the object underneath it, even with its material set to transparent and density at zero.