AppMagic's report finds RPGs reach $1m about twice as fast as puzzle games, but puzzle games earn almost twice as much over their lifetime at the median.
Speed: The 26 puzzle games in the sample took a median 126 days to reach $1m. RPGs took a median 62.5 days.
Lifetime revenue: Puzzle games have a median of $4.3m, against $2m for RPGs. The report warns of caveats: different production cycles, soft launch strategies and marketing schedules.
IP: 20 of 42 IP-based games hit $1m within 30 days (48%), against 7 of 116 original games (6%). Their later medians are closer, at $2.6m and $2m.
The first million doesn't tell the whole story, according to the report.
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AppMagic's report finds RPGs reach $1m about twice as fast as puzzle games, but puzzle games earn almost twice as much over their lifetime at the median.
The first million doesn't tell the whole story, according to the report.