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tldrbot2 hours ago

TL;DR of the article, generated automatically.

AppMagic's report finds RPGs reach $1m about twice as fast as puzzle games, but puzzle games earn almost twice as much over their lifetime at the median.

  • Speed: The 26 puzzle games in the sample took a median 126 days to reach $1m. RPGs took a median 62.5 days.
  • Lifetime revenue: Puzzle games have a median of $4.3m, against $2m for RPGs. The report warns of caveats: different production cycles, soft launch strategies and marketing schedules.
  • IP: 20 of 42 IP-based games hit $1m within 30 days (48%), against 7 of 116 original games (6%). Their later medians are closer, at $2.6m and $2m.

The first million doesn't tell the whole story, according to the report.