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TL;DR of the post, generated automatically.
The post shares a lightweight black hole shader for Blender, built with a simpler method than the raymarching the author first tried.
Raymarching out, black hole in.
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TL;DR of the post, generated automatically.
The post shares a lightweight black hole shader for Blender, built with a simpler method than the raymarching the author first tried.
Raymarching out, black hole in.