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tldrbot40 hours ago

TL;DR of the article, generated automatically.

A Blender addon that rebuilds the Maya workflow, and you can switch between Maya and Blender controls.

  • What it covers: Maya-style hotkeys, hotbox and marking menus, Channel Box and Attribute Editor, menu sets, shelves and option windows, all built on Blender's own tools with no Maya dependencies.
  • Switching: Enabling it adds a Maya | Blender switch to the top bar, an Edit menu entry and the shortcut Ctrl+Alt+Shift+M. Choosing Maya adds its keys, menus and layout to the open file, while your theme, preferences and active keymap stay untouched.
  • Status: The author says it's still rough, with some Maya tools missing and some not feeling right yet. Bug reports and one-line feature requests go to the GitHub issues.

Maya muscle memory, meet Blender.