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tldrbot1 hour ago

TL;DR of the post, generated automatically.

Studio's MCP server can now call all Open Cloud APIs, with per-game permissions you control.

  • Scope: agents can set up products and passes, change settings, read analytics, and publish.
  • Permissions: you pick Open Cloud scopes, upload folders, data store access, and allowed HTTP domains per game.
  • Import: a Blender or Maya model gets uploaded, inserted, then scale, textures and anchoring fixed.
  • Caveat: uploads are permanent, and agents can't delete assets.