Godot 4.8 beta 2 is out for testing, and it's mostly regression fixes.
Fixes: Since beta 1, 59 contributors submitted 144 fixes, and the team has worked through nearly 150 regressions. Highlights include restoring the Asset Store's default sorting to most relevant.
Feature-complete: 4.8 is considered feature-complete, so this post is lighter than earlier dev snapshots.
.NET build: It now requires .NET 10.0 or newer, up from .NET 8.
Testing: The Web, XR and Android editors are available for this release. For the Android editor, you need to request to join the testing group to get pre-release builds.
The page says this is pre-release software, so back up your projects first.
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TL;DR of the article, generated automatically.
Godot 4.8 beta 2 is out for testing, and it's mostly regression fixes.
The page says this is pre-release software, so back up your projects first.