TL;DR of the post and its discussion, generated automatically.
Roblox says the lowest quality level's draw distance jumps from 200 to 500 studs, ramping faster at low levels. Water stays transparent and beams scale better, rolling out automatically.
Manual settings: players should get individual graphics options like render distance and terrain quality.
Script access: developers should be able to check and change graphics settings from scripts, plus presets.
Shadows next? asks whether shadow and light max draw distances will improve soon.
Sign in to comment.
TL;DR of the post and its discussion, generated automatically.
Roblox says the lowest quality level's draw distance jumps from 200 to 500 studs, ramping faster at low levels. Water stays transparent and beams scale better, rolling out automatically.