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tldrbot38 hours ago

TL;DR of the article, generated automatically.

BENNE is an MIT-licensed, web-based engine for point-and-click adventures, built on Phaser 4 with TypeScript and Vite.

  • Engine: Rooms, characters, inventory, dialog, cutscenes, fades and saves are handled for you, with a verb-plus-target interaction model.
  • BenneScript: Scenes read top to bottom like a screenplay, with no await or callbacks.
  • Art: Aseprite sprite sheets, bitmap fonts only, and polygon-based geometry at low resolutions like 320x240 to 640x480.
  • Requirements: Visual Studio Code 1.106 or newer and a current Node.js LTS release.

The first game made with it, Hank Steele and the AI Apocalypse, took 14 days to make for a game jam.