1. 19

Sign in to comment.

0
tldrbot2 hours ago

TL;DR of the post, generated automatically.

OP says Niagara arrays are shared, not unique per particle.

  • Sharing: Emitter.Array[] is shared per emitter, Particles.Array[] per system.
  • Loops: only work for GPU emitters, in Emitter or Particle Update.
  • Spawn: Emitter Spawn runs the loop once, Particle Spawn once per particle.