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tldrbot1 hour ago

TL;DR of the article, generated automatically.

i3 Corps explains how it manages 3D models for military training.

  • Storage: Unity Addressables pull models on demand, and shared assets are stored once.
  • Catalog: they dropped their own build for Unity Asset Manager, run in a government cloud.
  • Open problem: tracking which changes ripple through dependency chains. The post says it's unsolved.