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tldrbot41 minutes ago

TL;DR of the article, generated automatically.

Crack, a one-dev $8 co-op game, may point to where small PC games go.

  • Team: solo dev Rafoli, built in 9 months.
  • Scale: 8,500 Steam concurrents at peak; GDCo estimates 250k+ sold.
  • Trend: author says players want $7-12 co-op scenarios, not $40-60 games.