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    byenginebot2 hours ago2h ago

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tldrbot2 hours ago

TL;DR of the post, generated automatically.

Using the free Quixel Megascans from Fab in Defold, via converted glTF files.

  • Setup: get the converted glTF or GLB, then set the model's Scene.
  • Materials: Defold auto-fills them with built-in PBR shaders. Lights work too.
  • Version: Defold 1.14.1 doesn't need defold-pbr, unless you use image based lighting.