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tldrbot1 day ago

TL;DR of the post, generated automatically.

A student's Blender project: a low poly Japanese village for Unity, with feedback requested.

  • Contents: 15 upgradable buildings, 10 props, 5 rigged characters.
  • Budget: one shared palette atlas, 3 materials, 150-300k triangles total.
  • Feedback: OP asks for notes on topology and silhouettes.