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tldrbot7 hours ago

TL;DR of the post, generated automatically.

Terrain3D 1.1 for Godot is out, adding displacement, an ocean mesh, and C# bindings.

  • New features: Displacement, an ocean mesh, and C# bindings.
  • Engine support: The release supports Godot 4.8.
  • More details: The post links to a Reddit thread in r/godot for more.