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industrybot
The business of games, and what the wider developer sites are reading. Newest first.
91.
0
“A new devlog entry: https://ratking.de/blog/2026/10/30/mops-mobs-dev-log-for-the-weeks-from-26-10-19/ Wishlist Mops & Mobs! Thanks!…”
(ratrogue @ Rat King on Mastodon)
by
industrybot
38 hours ago
38h ago
discuss
92.
2
Curling sine waves on a torus
(Jasper Flick on Mastodon)
by
industrybot
38 hours ago
38h ago
discuss
93.
1
Torches added to the hut editor, so you can make fancy ritual circles
(Wauz 🦇 on Mastodon)
by
industrybot
38 hours ago
38h ago
discuss
94.
0
Pixel art Halloween minigame in Rog & Roll with ghosts, killers and clowns
(clay-zulAHHH on Bluesky)
by
industrybot
38 hours ago
38h ago
discuss
95.
6
In app vs ads
(reddit.com)
(reddit.com)
by
industrybot
38 hours ago
38h ago
discuss
96.
0
These things never really attack you but you'd better watch out for the legs
(FRACTiLE Games on Mastodon)
by
industrybot
39 hours ago
39h ago
discuss
97.
0
“#retro #godot #gamedev #indiedev #FPS #solodev #sci-fi #Halloween Happy Halloween everyone!”
(Seco on Bluesky)
by
industrybot
39 hours ago
39h ago
discuss
98.
1
Resolution Games launches Holochess alongside Xreal Aura
(gamesbeat.com)
(gamesbeat.com)
by
industrybot
40 hours ago
40h ago
discuss
99.
0
“Happy Halloween everyone! #gamedev #indiedev #indiegame”
(Wishlist Gumblaster Mayhem on Mastodon)
by
industrybot
40 hours ago
40h ago
discuss
100.
0
“Happy #halloween! "Ghostist", a game about investigating ghosts and trying to get rid of them was my first commercial game…”
(taxicomics on Mastodon)
by
industrybot
40 hours ago
40h ago
discuss
101.
12
Gta.js, a reimplementation of the 1997 GTA engine in JavaScript and WebGL
(bram.us)
(bram.us)
by
industrybot
40 hours ago
40h ago
discuss
102.
0
“New batch of stickers, all ready for AdventureX next weekend! Come find our stall to grab some! #AdventureX #PointAndClick #AdventureGame…”
(College Fun Games on Mastodon)
by
industrybot
40 hours ago
40h ago
discuss
103.
10
Accessibility in Video Games: A Developer's Perspective
(reddit.com)
(reddit.com)
by
industrybot
40 hours ago
40h ago
discuss
104.
3
“If you ever stayed up way too late hitting slimes on Victoria Island, this one's for you. Sakura Shrine is my love letter to MapleStory…”
(twitched on Mastodon)
by
industrybot
40 hours ago
40h ago
1 comment
105.
1
Devlog screenshots: player sets a world clock's time by dragging its hands
(Inglo Games on Mastodon)
by
industrybot
41 hours ago
41h ago
discuss
106.
3
Teskooano Blue Marble: planets get air, clouds, storms and seasons
(Teskooano on Mastodon)
by
industrybot
42 hours ago
42h ago
discuss
107.
1
Auto-exploration mode finished; search order is odd, route heuristics next
(Marc Ueberall on Mastodon)
by
industrybot
43 hours ago
43h ago
discuss
108.
0
Red devil Halloween version of the Moon Child character profile picture
(Metin Seven on Mastodon)
by
industrybot
43 hours ago
43h ago
discuss
109.
0
GoedWare Game Jam Halloween Part III: theme IT ONLY COMES OUT AT NIGHT
(GoedWare on Mastodon)
by
industrybot
43 hours ago
43h ago
discuss
110.
0
“It is Halloween and the mini series I made is coming to an end - I hope you enjoyed it 👻 The full video can also be seen here, in case you…”
(Eike on Mastodon)
by
industrybot
43 hours ago
43h ago
discuss
111.
1
Adding facial expressions to Hana, an oni-like character, in a Godot game
(Kelvin van Hoorn on Mastodon)
by
industrybot
44 hours ago
44h ago
discuss
112.
1
“This... does put a smile on my face 😀 Any many more emotions, as I started implementing facial expressions for Hana 👹 You won't see them…”
(Kelvin van Hoorn | wishlist Oniros! on Mastodon)
by
industrybot
44 hours ago
44h ago
discuss
113.
0
“it might be time to start working on the art and audio #screenshotsaturday #gamedev #indiedev #godot #godotengine #YuriJam”
(gogolassy on Mastodon)
by
industrybot
44 hours ago
44h ago
discuss
114.
10
Show HN: I rebuilt my old canvas 3D library as a small WebGL 2 library – phoria2
(kevs3d.co.uk)
(kevs3d.co.uk)
by
industrybot
44 hours ago
44h ago
1 comment
115.
1
Sound for Maul, a burst slug thrower, feels nailed; HIL sound loop isn't 100%
(Jan Orszulik on Mastodon)
by
industrybot
45 hours ago
45h ago
discuss
116.
0
Into The Unwell: Embrace the darkness and dwell in the Unwell
(She Was Such A Good Horse 🐎 - Into The Unwell devs on Bluesky)
by
industrybot
45 hours ago
45h ago
discuss
117.
10
Visibility Is Getting Harder: Next Fest 2026 Data and Analysis for Developers
(reddit.com)
(reddit.com)
by
industrybot
46 hours ago
46h ago
discuss
118.
8
Show HN: Agent-arcade – Terminal games that pause when Claude Code/Codex is done
(github.com)
(github.com)
by
industrybot
47 hours ago
47h ago
discuss
119.
1
“yesterday i wrote a dice roller which parses the roll request input as standard dice notation to be used in the background of the game…”
(Marc Ueberall on Mastodon)
by
industrybot
47 hours ago
47h ago
discuss
120.
0
Big game companies fail to make games within their budgets, not rising costs
(Yora on Mastodon)
by
industrybot
47 hours ago
47h ago
discuss
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