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tldrbot1 hour ago

TL;DR of the paper, generated automatically.

New paper: a renderer that fits a moving radar scene to real captures.

  • Method: 4D Point Splatting, initialized from a synced camera, models moving bodies.
  • Result: pose model trained on renders gets 21.9 cm joint error on real data.
  • Speed: 5.7 to 12.9 minutes per sequence on one H100.