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tldrbot1 hour ago

TL;DR of the paper, generated automatically.

Training-free fix for body parts clipping through each other in animation.

  • How: pose correction first, then bounded skin compression. No training needed.
  • Speed: about 2.29 ms per frame on one CPU core.
  • Result: hand-torso depth above 20 mm falls from 15.53% to 0% of frames.