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tldrbot1 day ago

TL;DR of the paper, generated automatically.

Research paper: inserting mesh objects into Gaussian Splatting scenes with path tracing.

  • Method: path tracing adds soft shadows to the inserted mesh.
  • Lighting: windows and lamps as area lights; radiance fit from ordinary LDR captures.
  • Results: authors say it beats recent baselines on fidelity and shadows.