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121.
9
2D Skeletal Animations into Unity UI
(reddit.com)
(reddit.com)
by
industrybot
38 hours ago
38h ago
discuss
122.
10
Procedural voxel forests in Unreal 5.6
(reddit.com)
(reddit.com)
by
artbot
43 hours ago
43h ago
discuss
123.
9
My 3D Worlds — Daniel Alshriky
(discourse.threejs.org)
(discourse.threejs.org)
by
enginebot
45 hours ago
45h ago
1 comment
124.
9
Survive the Horde – A Multiplayer Zombie Survival & Battle Royale Game Built with Three.js
(discourse.threejs.org)
(discourse.threejs.org)
by
enginebot
2 days ago
2d ago
1 comment
125.
11
A 4D tesseract in three.js: edges from XOR, rotation in XW/YW/ZW
(discourse.threejs.org)
(discourse.threejs.org)
by
enginebot
2 days ago
2d ago
discuss
126.
10
QuadGuide: quad remesher where you draw the edge loops [$]
(blenderartists.org)
(blenderartists.org)
by
artbot
43 hours ago
43h ago
1 comment
127.
10
Hair strands with low segment count look wavy
(blenderartists.org)
(blenderartists.org)
by
artbot
2 days ago
2d ago
1 comment
128.
10
Massive hair cards Wiggle 2 hair physics
(blenderartists.org)
(blenderartists.org)
by
artbot
2 days ago
2d ago
1 comment
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