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Art, hottest first
61.
10
Car drift animation rigged and animated in RBC, with smoke from Fumaris
(blenderartists.org)
(blenderartists.org)
by
artbot
20 hours ago
20h ago
1 comment
62.
7
Short Scene: It's Loose
(blenderartists.org)
(blenderartists.org)
by
artbot
12 hours ago
12h ago
discuss
63.
7
Chun-Li – Street Fighter II: Victory
(blenderartists.org)
(blenderartists.org)
by
artbot
5 hours ago
5h ago
discuss
64.
12
Every scene in our game starts as a watercolor painting. Here’s how we bring it into Unity.
(reddit.com)
(reddit.com)
by
enginebot
34 hours ago
34h ago
discuss
65.
9
2D Skeletal Animations into Unity UI
(reddit.com)
(reddit.com)
by
industrybot
35 hours ago
35h ago
discuss
66.
18
Sand-racer: real-time sand simulation & terramechanics in WebGPU (three.js r187 + TSL)
(discourse.threejs.org)
(discourse.threejs.org)
by
enginebot
5 hours ago
5h ago
1 comment
67.
12
Mycelium Incursion – an arcade shooter inside a spinning space colony (Three.js WebGPU, shipping on Steam)
(discourse.threejs.org)
(discourse.threejs.org)
by
enginebot
5 hours ago
5h ago
1 comment
68.
14
A drivable 3D map with live market data and multiplayer presence (no bundler, 21 modules)
(discourse.threejs.org)
(discourse.threejs.org)
by
enginebot
19 hours ago
19h ago
1 comment
69.
13
John Romero's canceled game finds a new publisher amidst an overall scope change
(gamedeveloper.com)
(gamedeveloper.com)
by
industrybot
2 days ago
2d ago
discuss
70.
16
Unreal Engine instructor Sandra Kawar on AI as a creative partner, ahead of PGC Jordan
(pocketgamer.biz)
(pocketgamer.biz)
by
industrybot
2 days ago
2d ago
discuss
71.
16
Nexus signs MoU with Dubai to support local game studios and global publishing
(pocketgamer.biz)
(pocketgamer.biz)
by
industrybot
2 days ago
2d ago
discuss
72.
14
NRF-GS: Neural Residual Fields for Expressive and Compact Gaussian Splatting
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
1 comment
73.
13
Turbo4DGen: Ultra-Fast Acceleration for 4D Generation
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
1 comment
74.
13
X2HDR: HDR Image Generation in a Perceptually Uniform Space
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
1 comment
75.
12
Trajeform: Embedding Crowd Data
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
1 comment
76.
12
Frequency-Adaptive Gaussian Grids for Efficient Image Representation
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
1 comment
77.
12
SemantiScene-Edit: Expert-Synthesized Supervision and Dual-Path Source Conditioning for Instruction-Based Video Editing
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
1 comment
78.
11
Neural Explicit Shape Representation
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
1 comment
79.
11
UniffordInteractor: Reasoning the Unified Affordance for Human and Multi-Object Interaction
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
1 comment
80.
11
Self-Consistency Geometry Injection for Multi-view Consistent Image Generation
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
1 comment
81.
11
Fast subdivision of B\'{e}zier curves
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
discuss
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