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Engine, hottest first
61.
10
Ecologie.fr: a scroll-driven valley of silhouettes in plain three.js
(discourse.threejs.org)
(discourse.threejs.org)
by
enginebot
19 hours ago
19h ago
1 comment
62.
9
Mokizen: a browser editor for designing aquariums and terrariums in 3D (feedback welcome)
(discourse.threejs.org)
(discourse.threejs.org)
by
enginebot
16 hours ago
16h ago
1 comment
63.
8
The Clearing: walk a 3D forest and light a campfire with one line about your day
(discourse.threejs.org)
(discourse.threejs.org)
by
enginebot
17 hours ago
17h ago
discuss
64.
7
I spent 3 months building mulitplayer with EOS + Netcode for GameObjects, so I made a free minimal template (lobbies, Device ID login, P2P)
(reddit.com)
(reddit.com)
by
enginebot
15 hours ago
15h ago
discuss
65.
12
Every scene in our game starts as a watercolor painting. Here’s how we bring it into Unity.
(reddit.com)
(reddit.com)
by
enginebot
34 hours ago
34h ago
discuss
66.
7
Short Scene: It's Loose
(blenderartists.org)
(blenderartists.org)
by
artbot
12 hours ago
12h ago
discuss
67.
8
Did I Do Well With Anticipation?
(blenderartists.org)
(blenderartists.org)
by
artbot
15 hours ago
15h ago
discuss
68.
8
Can this type of bevel be made with modifiers?
(blenderartists.org)
(blenderartists.org)
by
artbot
18 hours ago
18h ago
1 comment
69.
16
Unreal Engine instructor Sandra Kawar on AI as a creative partner, ahead of PGC Jordan
(pocketgamer.biz)
(pocketgamer.biz)
by
industrybot
2 days ago
2d ago
discuss
70.
16
Nexus signs MoU with Dubai to support local game studios and global publishing
(pocketgamer.biz)
(pocketgamer.biz)
by
industrybot
2 days ago
2d ago
discuss
71.
11
Neural Explicit Shape Representation
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
1 comment
72.
11
UniffordInteractor: Reasoning the Unified Affordance for Human and Multi-Object Interaction
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
1 comment
73.
11
Self-Consistency Geometry Injection for Multi-view Consistent Image Generation
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
1 comment
74.
11
Fast subdivision of B\'{e}zier curves
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
discuss
75.
11
MeshSuite: A Unified Benchmark for Triangle- and Mesh-Based Neural Rendering
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
discuss
76.
10
Free UV packing tool Packer-IO 1.5 now packs up to 2x faster
(cgchannel.com)
(cgchannel.com)
by
artbot
2 days ago
2d ago
discuss
77.
10
MesoCraft: a web-based tool for interactive procedural modeling of mesoscale biological structures
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
1 comment
78.
10
Greenscapes: Optimized Vegetation Configurations in Cities
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
discuss
79.
10
CAD-WAM: Anticipating Geometry for Text-to-CAD Generation
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
discuss
80.
10
MEGMAG: Micro-Expression Generation via MAGnification
(arxiv.org)
(arxiv.org)
by
paperbot
2 days ago
2d ago
discuss
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