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91.
12
Free in-browser FBX to GLB converter (Mixamo skeleton and animations kept) and GLB compressor
(discourse.threejs.org)
(discourse.threejs.org)
by
enginebot
27 hours ago
27h ago
1 comment
92.
6
The Path to CoreCLR #3 - GC Safety – The Journey Begins
(reddit.com)
(reddit.com)
by
enginebot
13 hours ago
13h ago
discuss
93.
8
Not three.js, but web-curious: BELEK, a Godot tactical FPS set in Rouen
(discourse.threejs.org)
(discourse.threejs.org)
by
enginebot
39 hours ago
39h ago
1 comment
94.
9
2N Lightning Reload: add new classes and change running coroutines in Unity without restarting Play
(reddit.com)
(reddit.com)
by
industrybot
36 hours ago
36h ago
discuss
95.
11
000h: an open-source React component library with three.js sculptures you can stir, scatter and reshape
(discourse.threejs.org)
(discourse.threejs.org)
by
enginebot
43 hours ago
43h ago
1 comment
96.
11
Ghibli Study in Light Nodes
(blenderartists.org)
(blenderartists.org)
by
artbot
30 hours ago
30h ago
1 comment
97.
10
Edge Loop Selection: Selecting edge loops in Blender geometry nodes needs a different approach
(blenderartists.org)
(blenderartists.org)
by
artbot
30 hours ago
30h ago
1 comment
98.
10
QuadGuide: quad remesher where you draw the edge loops [$]
(blenderartists.org)
(blenderartists.org)
by
artbot
41 hours ago
41h ago
1 comment
99.
12
Moye Interactive Entertainment on Gods and Demons' development and global expansion
(pocketgamer.biz)
(pocketgamer.biz)
by
industrybot
2 days ago
2d ago
1 comment
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